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The hunter call of the wild review
The hunter call of the wild review










I could never tell if animals had an easier time seeing me because of that.

the hunter call of the wild review

For example, I had a green camouflage jacket and pants initially, but I didn’t change them when I started hunting in the Siberian taiga. For example, there are quite a few DLCs available, and some of them come with tents and various camouflage equipment. There are a few aspects that are still puzzling to me, and I still don’t know if the game is evolved enough to take some things into account. If anything, patience is the most important quality that you will need in this game. You need to move slowly or wait in dugouts, track animals through the grass, dirt, or snow, use lures, and simply be patient. In theHunter: Call of the Wild everything matters. They are going to act just like in the wild, and run like hell when they’re spotting humans closing on them. Since this is a game that aims to imitate real life, the animals are not going to stay still while you’re hunting them. In any case, hunting for any kind of prey, albeit deer, rabbit, or even bear, can be incredibly time-consuming. I am however a moderately good player, so I think I could compensate that way. It could very well be that I’m not a hunter by day, but I have a feeling that it’s not going to matter all that much. If I were to compare it with any other game types, I could say that it’s easily one of the most difficult I played in the last decade, and I’m not even exaggerating. And while the basic idea might be a simple one, following it is way more difficult. Players need to hunt as most humanely as possible, so the cleaner the kill, the more experience and money you’ll receive. There are a few carnivores, and they are tough to get.Īs for the gameplay itself, the basic idea is very simple. It’s also important to know that you’ll only be able to hunt legally, meaning no lions, wolves, or stuff like that.

the hunter call of the wild review

Each region comes with its own fauna, so it doesn’t matter what you’re trying to hunt, because this game got it covered. The Layton Lake District is somewhere in the North American Pacific Northwest, the Hirschfelden Hunting Reserve is in Central Europe, the Medved-Taiga National Park is in the Siberian taiga, and the Vurhonga Savanna Reserve is in southern Africa.Įach zone is governed by a warden, who provides players with some basic challenges and story missions. The game provides access to four different areas, two available by default in the vanilla version and two that ship with DLCs. Games can become a little bit boring if there isn’t anyone talking back over the radio. It’s difficult to keep players motivated if they don’t have anything to do besides hunting. I’m also mentioning a story because it has something akin to it, but, for the most part, it’s just a vehicle to introduce people to gameplay techniques and to provide some purpose. Although to be fair, humans are already on top of the food chain. Just like Buck in the “Call of the Wild” book, you’re trying to place yourself on top of the hierarchy and become the best. The book is not tied to the game in any way, with the possible exception of a metaphor. theHunter is a well-established franchise, but “Call of the Wild” takes us back to our childhood, evoking memories of books written by Jack London at the beginning of the 20 th century. The first thing that people might notice is the name of the game. Finally, we can play and enjoy such sims, even if we’re not hunters ourselves. Precise animations, correct wind speed and direction, animal behavior, beautiful environments, and precise bullet mechanics are just a few of the features a hunting game would need.īut now, the technology has advanced sufficiently enough for such features to be commonplace in most games, not only hunting ones. It was difficult to take them seriously because engines weren’t designed for such requirements. To be fair, hunting games have been around for a very long time, but they were always relegated to the back of the line. In fact, this is perhaps their main attraction, and the main feature is the difficulty, more than anything else. Moreover, theHunter: Call of the Wild and others like it should probably be defined as hunting simulators, as they are much closer to reality than a regular game. I’m sure that the number of customers that would fit this bill has increased in the past decade, but it would still make a very weird Venn diagram. It’s a very narrow niche of people that love to hunt and play games. Hunting games are a weird bunch, but that’s mostly because they appeal to a particular type of gamers. You wait for the smoke to clear only to find out that you missed, again. You fire your weapon, hoping to eventually shoot something. You’re all alone in the thick forest, and you finally spot a dear.












The hunter call of the wild review